raindrops.h
#ifndef RAINDROPS_H
#define RAINDROPS_H
void convert(char result[], int drops);
#endif
raindrops.c
#include "raindrops.h"
#include <stdio.h>
#include <string.h>
typedef struct {
int factor;
const char *sound;
} sound_t;
static const sound_t SOUNDS[] = {
{ 3, "Pling" },
{ 5, "Plang" },
{ 7, "Plong" },
};
#define ARRAY_SIZE(arr) (sizeof(arr) / sizeof(arr[0]))
void convert(char result[], int drops)
{
for (size_t i = 0; i < ARRAY_SIZE(SOUNDS); i++) {
if (drops % SOUNDS[i].factor == 0) {
strcat(result, SOUNDS[i].sound);
}
}
if (strlen(result) == 0) {
sprintf(result, "%d", drops);
}
}
First, the program defines a structure data type to hold together two pieces of information: a factor and its corresponding sound. Then, an array is created to hold all the necessary data, which is used to drive the logc of the program.
The body of the function does not have any knowledge of the actual data, becoming simple and flexible:
- For each element of the
SOUNDS
array -- If the given number is a multiple of the currentfactor
--- Then concatenate the currentsound
to the result string using thestrcat
function.
This approach allows for extensible code: for example, new sounds could be added (or removed) without modifying the convert
function.
Finally, the [strlen
function] checks if result
is empty: if so, the [sprintf
function] formats drops
as string into result
.
6th Dec 2024
·
Found it useful?