using System;
public static class Darts
{
public static int Score(double x, double y)
{
var distanceFromCenter = Math.Sqrt(x * x + y * y);
if (distanceFromCenter > 10.0)
return 0;
if (distanceFromCenter > 5.0)
return 1;
if (distanceFromCenter > 1.0)
return 5;
return 10;
}
}
The first step is to calculate the distance from the center of the board, which we can with the cartesian coordinates distance formula
var distanceFromCenter = Math.Sqrt(x * x + y * y);
Before we'll look at the score calculation, let's re-iterate the games rules:
Lands | Distance | Points |
---|---|---|
Outside | > 10 units | 0 |
Outer circle | > 5 units and <= 10 units | 1 |
Middle circle | > 1 unit and <= 5 units | 5 |
Inner circle | <= 1 unit | 10 |
Directly translating this to code gives us:
if (distanceFromCenter > 10.0)
return 0;
if (distanceFromCenter > 5.0 && distanceFromCenter <= 10.0)
return 1;
if (distanceFromCenter > 1.0 && distanceFromCenter <= 5.0)
return 5;
return 10;
However, due to the order of evaluation, we know in our second condition, distanceFromCenter <= 10.0
must always true
as otherwise distanceFromCenter > 10.0
would have been true
.
The same reasoning applies to the distanceFromCenter <= 5.0
condition.
We can thus shorten our code to:
if (distanceFromCenter > 10.0)
return 0;
if (distanceFromCenter > 5.0)
return 1;
if (distanceFromCenter > 1.0)
return 5;
return 10;
11th Dec 2024
·
Found it useful?