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Chessboard
Chessboard

Chessboard

Learning Exercise

Introduction

Ranges

Ranges represent a sequence of one or many consecutive integers. They are created by connecting two integers with ...

1..5

Ranges can be ascending or descending. They are always inclusive of the first and last values.

A range implements the Enumerable protocol, which means functions in the Enum module can be used to work with ranges.

Instructions

As a chess enthusiast, you would like to write your own version of the game. Yes, there maybe plenty of implementations of chess available online already, but yours will be unique!

But before you can let your imagination run wild, you need to take care of the basics. Let's start by generating the board.

Each square of the chessboard is identified by a letter-number pair. The vertical columns of squares, called files, are labeled A through H. The horizontal rows of squares, called ranks, are numbered 1 to 8.

1. Define the rank range

Implement the rank_range/0 function. It should return a range of integers, from 1 to 8.

Chessboard.rank_range()

2. Define the file range

Implement the file_range/0 function. It should return a range of integers, from the code point of the uppercase letter A, to the code point of the uppercase letter H.

Chessboard.file_range()

3. Transform the rank range into a list of ranks

Implement the ranks/0 function. It should return a list of integers, from 1 to 8. Do not write the list by hand, generate it from the range returned by the rank_range/0 function.

Chessboard.ranks()
# => [1, 2, 3, 4, 5, 6, 7, 8]

4. Transform the file range into a list of files

Implement the files/0 function. It should return a list of letters (strings), from "A" to "H". Do not write the list by hand, generate it from the range returned by the file_range/0 function.

Chessboard.files()
# => ["A", "B", "C", "D", "E", "F", "G", "H"]
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