There are two different types of numbers in F#:
The two most common numeric types in F# are
int is a 32-bit integer and a
float is a 64-bit floating-point number.
Arithmetic is done using the standard arithmetic operators. Numbers can be compared using the standard numeric comparison operators and the equality (
=) and inequality (
Converting between number types is done through built-in conversion operators. These conversion operators are named after the type they will be converting to. F# does not support automatic conversion between number types.
The most common way to conditionally execute code in F# is by using an
if x = 5 then printfn "Expression to evaluate when x equals 5" elif x > 7 then printfn "Expression to evaluate when x greater than 7" else printfn "Expression to evaluate in all other cases"
The condition(s) used in an
if/elif/else expression must be of type
bool. F# has no concept of truthy values.
In this exercise you'll be writing code to analyze the production of an assembly line in a car factory. The assembly line's speed can range from
0 (off) to
At its lowest speed (
221 cars are produced each hour. The production increases linearly with the speed. So with the speed set to
4, it should produce
4 * 221 = 884 cars per hour. However, higher speeds increase the likelihood that faulty cars are produced, which then have to be discarded. The following table shows how speed influences the success rate:
0: 0% success rate.
4: 100% success rate.
8: 90% success rate.
9: 80% success rate.
10: 77% success rate.
You have three tasks.
successRate function to calculate the success rate based on the production speed:
successRate 6 // => 0.9
productionRatePerHour function to calculate the assembly line's production rate per hour, taking into account its success rate:
productionRatePerHour 6 // => 1193.4
Note that the value returned is a
workingItemsPerMinute function to calculate how many working cars are produced per minute:
workingItemsPerMinute 6 // => 19
Note that the value returned is an
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