There are two different kinds of numbers in Gleam - ints and floats.
Ints are whole numbers.
let integer = 3
// -> 3
Gleam has several operators that work with ints.
1 + 1 // -> 2
5 - 1 // -> 4
5 / 2 // -> 2
3 * 3 // -> 9
5 % 2 // -> 1
2 > 1 // -> True
2 < 1 // -> False
2 >= 1 // -> True
2 <= 1 // -> False
Floats are numbers with one or more digits behind the decimal separator.
let float = 3.45
// -> 3.45
Floats also have their own set of operators.
1.0 +. 1.4 // -> 2.4
5.0 -. 1.5 // -> 3.5
5.0 /. 2.0 // -> 2.5
3.0 *. 3.1 // -> 9.3
2.0 >. 1.0 // -> True
2.0 <. 1.0 // -> False
2.0 >=. 1.0 // -> True
2.0 <=. 1.0 // -> False
Gleam code is organised into modules, and each file is one Gleam module.
Up until now we have written functions with the pub fn
syntax, which defines a function that is publicly available to other modules. Functions defined with fn
are private to the module they are defined in and cannot be used by other modules.
// This function is public
pub fn add(x, y) {
x + y
}
// This function is private
fn subtract(x, y) {
x - y
}
Gleam modules have names, and the name is based on their file path within the src
or test
directory.
For example, a module defined in src\geometry\rectangle.gleam
(on Windows) or src/geometry/rectangle.gleam
(on UNIX-like operating systems) would be named geometry/rectangle
.
Accessing functions defined in other modules is done via imports. All functions within that module that were exposed by it are made accessible when importing that module. But how they are accessed varies depending on how the module is imported.
Qualified imports are the default, and accessing a function within such module (for example the map
function in the gleam/list
module) is done by prefixing the module name (list.map
).
// Import the int module
import gleam/int
pub fn run(x: Int) -> String {
// Use the to_string function from the int module
int.to_string(x)
}
By default the name used to refer to the module is the last part of the module name, in this case int
, but this can be changed by using the as
keyword.
// Import the int module and refer to it as i
import gleam/int as i
pub fn run(x: Int) -> String {
i.to_string(x)
}
Unqualified imports enable direct access to the exposed functions within that module, without prefixing.
// Import the to_string function from the int module
import gleam/int.{to_string}
pub fn run(x: Int) -> String {
to_string(x)
}
Qualified imports are preferred as they make it clearer to the reader where a function comes from, and to avoid name clashes.
Gleam has a rich and well-documented standard library. The documentation is available online at hexdocs.pm/gleam_stdlib. Save this link somewhere - you will use it a lot!
Most built-in data types have a corresponding module that offers functions for working with that data type, e.g. there's the gleam/int
module for ints, gleam/string
module for strings, gleam/list
module for lists and so on.
In this exercise you're going to write some code to help Betty's Bike Shop, an online shop for bikes and parts. You have three tasks, aiming at correctly displaying the bikes and parts prices on the website.
pence_to_pounds
functionYour colleague has already written the skeleton of the module, the incomplete functions pence_to_pounds
and pounds_to_string
.
However, they have forgotten to export the pence_to_pounds
function, so it is currently not visible by other modules or by the test suite.
Export the pence_to_pounds
function.
Currently, the price is stored as an integer number of pence (the bike shop is based in the UK).
On the website, we want to show the price in pounds, where 1.00 pound amounts to 100 pence.
Your first task is to implement the pence_to_pounds
function, taking an Int
amount of pence, and converting it into its equivalent pounds as a Float
.
You should also add type annotations for that function.
pence_to_pounds(106)
// -> 1.06
Since Betty's bikes are sold in pounds, prices should be displayed with the symbol "£".
Your second task is thus to implement the pounds_to_string
function, taking an amount of pounds as a Float
and returning its price displayed as a String
with the pound symbol prepended.
You should import the gleam/float
and gleam/string
modules before using them.
You should also define the type annotation for pounds_to_string
.
pounds_to_string(1.06)
// -> "£1.06"
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