Flower Field

Flower Field

Hard

Introduction

Flower Field is a compassionate reimagining of the popular game Minesweeper. The object of the game is to find all the flowers in the garden using numeric hints that indicate how many flowers are directly adjacent (horizontally, vertically, diagonally) to a square. "Flower Field" shipped in regional versions of Microsoft Windows in Italy, Germany, South Korea, Japan and Taiwan.

Instructions

Your task is to add flower counts to empty squares in a completed Flower Field garden. The garden itself is a rectangle board composed of squares that are either empty (' ') or a flower ('*').

For each empty square, count the number of flowers adjacent to it (horizontally, vertically, diagonally). If the empty square has no adjacent flowers, leave it empty. Otherwise replace it with the count of adjacent flowers.

For example, you may receive a 5 x 4 board like this (empty spaces are represented here with the '·' character for display on screen):

·*·*·
··*··
··*··
·····

Which your code should transform into this:

1*3*1
13*31
·2*2·
·111·

Garden format

The garden is represented as a null-terminated string, with a newline character at the end of each row.

An example would be " \n * \n \n"

Registers

Register Usage Type Description
$a0 input address null-terminated input string
$a1 input/output address null-terminated output string
$t0-9 temporary any for temporary storage
Edit via GitHub The link opens in a new window or tab
MIPS Assembly Exercism

Ready to start Flower Field?

Sign up to Exercism to learn and master MIPS Assembly with 70 exercises, and real human mentoring, all for free.

Deep Dive into Flower Field!

We explore nested for loops, clever use of min/max to simplify bounds checking, functional pipelines and using two-dimensional matrices.